Shortcut links added to all PC powers, NPC powers, and item powers/properties/quirks.Improved source/target determination for all actions.Powers with range of "melee or ranged weapon" will use range of the weapon used.Range tag added to attack/damage/heal rolls.Added icons for attack/damage/heal/effect application messages.The message will contain any special results of the action, including HIT, MISS, BLOODIED, ABSORBED, RESISTED, etc.An application message will be shown in the chat window when a roll or effect is applied to a target (attack, damage, heal, effect, save).3 themes added (Wood (original look), Dungeon, Metal (minor)).Actions (expire "start"): Balancing, Climbing, Running, Squeezing.Conditions (expire "end", apply once): CA.Conditions (expire "start"): COVER, CONC, TCONC, Prone.Recommended Campaign Effects and Modifiers Effects will be created on each original target with the target of the effect being the drop target.įor PCs, result of death saving throw will be applied. Next, hold SHIFT and drag effect onto creature who is target of effect. Effects can apply critical specific damage bonuses.įirst, target creatures to apply effect to. Maximizes damage dice, including effect damage bonus dice. In those cases, you may need to manually fix those power descriptions.Įffects can apply attack/defense modifiers specific to opportunity attacks. In some cases, power descriptions are missing words, have types or are ambiguous. When in doubt, enter the text in the exact same format as the source book. Most powers from other source books should work as well, but there will be exceptions. NOTE: The ruleset has been specifically tested to parse powers from the PHB and MM.
To reset this loop issue, the client will need to close FG, re-open FG, then reconnect. If it is open on both the host and the client, you may enter an endless loop state that will cause slowdowns on both host and client.
Just add $50 and select the Party Edition Plus 1 when you check out.
You can bring a friend or relative as well. You will also get a special badge on the forums for being a VIP backer and will gain access to the Alpha Build of Fantasy Grounds Unity to play with after the party. Take photos with the team and meet other Fantasy Grounds fans from around the world. Meals and non-alcoholic drinks will be provided.
We will have some fun games available to play at the party. Meet and greet with all Fantasy Grounds employees. Participate in our Questions & Answer panel. Get a seat at the table for a tabletop RPG game hosted by Doug, Jen, John or Dave.
Get an Ultimate license of Fantasy Grounds Unity and come along for an Alpha Launch Party in Orlando, FL (travel and lodging not provided). Ultimate License of Fantasy Grounds Classic (Estimated at 2 hours)įurthermore, you get a separate 1-on-1 online session with David to help get you started.
In addition, you get an invite to an online class where David will walk a group of fans through using the software and all the new features. You get an Ultimate license of Fantasy Grounds Classic to play with as soon as the surveys go out and then Fantasy Grounds Unity once it hits Alpha. Reserved for new fans who want to go above and beyond to help us deliver the best Fantasy Grounds Unity experience possible. Personal 1 on 1 Remote Walk-through with David Middleton
Invitation to Private FGU Instruction Class Includes:Ī portrait for your character added to FGU * If you have a Standard license, please add $50 to your pledge. (Estimated at 2 hours)įurthermore, you get a separate 1-on-1 online session with David to help get the most of new features. You will also get a portrait of your description created by Mates Laurentiu and it will be permanently added to Fantasy Grounds Unity. You get an Ultimate License of Fantasy Grounds Unity once it hits Alpha. Built for current fans with an Ultimate license who want to go above and beyond to help us deliver the best Fantasy Grounds Unity experience possible.